Novelty Lab

  • Industry Other
  • Category Engineering
  • Location Nepal
  • Expiry date Aug 01, 2026 (7 days left)
Job Description
About The Role

Design at Novelty Lab is not a service function that receives briefs and returns mockups. You are embedded with engineering and product from the first conversation about a customer problem through the shipped pixel. Our customers are enterprise teams deploying agentic systems into workflows that touch real money and regulated data — the UI has to earn their trust on first load.

The work spans research, interaction design, visual design, and the systems thinking that keeps a growing product coherent. You might run a usability session on an approval queue flow one week and define the component patterns for a new audit log surface the next. We ship fast, which means your designs need to be practical — detailed enough to build from, flexible enough to evolve.

We take inspiration from products like Linear and Vercel: dense information presented clearly, motion used sparingly and purposefully, and a visual language that feels precise rather than decorative. If you care about the invisible details — spacing, hierarchy, micro-interactions, empty states — you will fit in here.

What you'll do

  • Own the end-to-end design process for features: discovery, wireframes, high-fidelity mockups, prototypes, and design QA through launch.
  • Build and maintain the design system — components, tokens, patterns, and documentation — so engineering can ship consistent UI without waiting on every screen.
  • Conduct user research and usability testing with customers and internal stakeholders to validate flows before and after they ship.
  • Partner closely with engineers on implementation: review PRs for visual fidelity, write specs that reduce ambiguity, and iterate based on technical constraints.
  • Design for enterprise requirements: complex data tables, role-based views, audit trails, approval workflows, and accessibility that meets WCAG 2.1 AA.
  • Create marketing and product visuals when needed — landing pages, case study layouts, and social assets that match the product's design language.

What we're looking for

  • 4+ years of product design experience with a portfolio that shows shipped work — not just concept explorations.
  • Strong visual and interaction design skills: you can design a dashboard, a settings page, and an onboarding flow with equal confidence.
  • Proficiency in Figma (or equivalent) including auto-layout, components, variants, and design system maintenance.
  • Experience designing for technical or B2B products where users need to complete complex tasks efficiently, not just browse.
  • Understanding of accessibility standards and inclusive design practices — you design for keyboard, screen readers, and contrast from the start.
  • Clear written communication: you can write design rationale, annotate specs, and give feedback that engineers find actionable.

Nice to have

  • Experience designing for AI or agentic products — confidence indicators, streaming states, approval gates, and the UX patterns that make automated behavior feel trustworthy.
  • Basic front-end literacy — enough HTML/CSS/React to prototype in code or review implementation details in PRs.
  • Motion design skills for purposeful transitions and loading states that reduce perceived latency.

Interview process

  • 01

Intro call (30 min)

We talk about your background, what kinds of products you've designed, and what you're looking for in your next role.

  • 02

Portfolio review (60 min)

Walk us through 2–3 projects you're proud of. We will ask about your process, the constraints you worked within, and what you would do differently today.

  • 03

Design exercise (async + review, 90 min total)

A take-home scoped to a real problem from our product, followed by a review session where you present your thinking.

  • 04

Team fit (30 min)

Meet engineers and product folks you would work with daily. This is as much for you to evaluate us as the reverse.

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